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2. USING GLUT

GLUT is a short form for OpenGL Utility Library. It's function is to interface OpenGL with the hardware. It makes the programmer job easier. GLUT is portable and can be use in different platform like Windows, UNIX, Linux and Macintosh. Here is the way how to use it:

1.  Download the file named glut-3.7.6-bin.zip from Nate Robbins website.

2. Double click the file and you can see this:

3. Extract all the files into a temporary folder. After it is done, open the folder.

4. Copy file named glut32.dll into "C:\WINDOWS\SYSTEM".

5. Copy file named glut.h into "C:\Program Files\Microsoft Visual Studio\VC98\Include\GL". 

6. Copy file named glut32.lib into "C:\Program Files\Microsoft Visual Studio\VC98\Lib".

7. Step 4 and 5 if only applicable if you are using Microsoft Visual C++ to do the programming. 

8. Now you are ready to do programming with OpenGL.

Anyway, the use of the GLUT is recommended for the beginner or for  simple program. For the expert it is advisable to use Windows programming for the interfacing. The Windows interfacing will be explain in other chapters.


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